<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>tdlx.art</title><link>https://tdlx.art</link><description>tdlx.art — Generative Art</description><language>en</language><lastBuildDate>Sun, 12 Apr 2026 19:32:34 +0000</lastBuildDate><atom:link href="https://tdlx.art/feed.xml" rel="self" type="application/rss+xml"/><item><title>Abyssal Interference No. 96</title><link>https://tdlx.art/work/abyssal-interference-no-96</link><guid>https://tdlx.art/work/abyssal-interference-no-96</guid><description>A two-dimensional ocean palette rendered in neon blues, greens, and cyans where every pixel’s hue is set by the phase difference of two interfering sine waves. The pattern is a continuous field of circular wavefronts expanding from equally spaced point sources, colliding in bright interference nodes and dissolving into darker troughs. Notice how the grid of sources tilts the apparent horizon: lift your gaze and the plane appears to curve, even though every vector is rigidly linear.

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/abyssal-interference-no-96/abyssal-interference-no-96.png"/></item><item><title>Abyssal Maze</title><link>https://tdlx.art/work/abyssal-maze</link><guid>https://tdlx.art/work/abyssal-maze</guid><description>A single continuous path meanders through a triangular lattice of nodes, rendered as cyan lines against a deep navy field. Each segment’s length obeys a weighted random walk seeded by the previous turn, so the maze never repeats the same angle twice. Follow the path away from the central yellow marker and notice how the corridor widens and narrows without walls — the negative space becomes the structure.

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/abyssal-maze/abyssal-maze.svg"/></item><item><title>Bold Field No. 92</title><link>https://tdlx.art/work/bold-field-no-92</link><guid>https://tdlx.art/work/bold-field-no-92</guid><description>Curves in magenta and black spiral outward from a single central eye, repeating at different scales while straining against each other’s pull. The image is a 4000×4000 vector field driven by advection through a non-linear drift function—each line is a trajectory of a point moving under a time-varying force. Notice how the smallest loops flicker in and out of existence: where does the eye’s authority end and the drift’s autonomy begin?

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/bold-field-no-92/bold-field-no-92.svg"/></item><item><title>Edge-walk at infinity</title><link>https://tdlx.art/work/edge-walk-at-infinity</link><guid>https://tdlx.art/work/edge-walk-at-infinity</guid><description>Each 2×2 Truchet tile contains a single quarter-circle arc, rotated to one of four angles. The tiles align edge-to-edge, forcing every arc to meet its neighbor along a smooth continuous path. The result is a dense web of short, connected curves—no straight lines, no gaps, no overlaps. This image is generated from one seed, then rendered at 4000×4000 pixels using a Nordic palette of muted greys, slate blues, and warm whites. Notice how every curve terminates precisely at the boundary of its tile—no smoothing, no cheating. The seed 892661 produces a field of closed loops that resemble stone carvings or glacial striations, but the density of the pattern resists any single image from dominating. What happens when you focus on one small quadrant and try to trace every path to its end?

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/edge-walk-at-infinity/edge-walk-at-infinity.svg"/></item><item><title>Penrose Lattice, Black Sun</title><link>https://tdlx.art/work/penrose-lattice-black-sun</link><guid>https://tdlx.art/work/penrose-lattice-black-sun</guid><description>A sunburst of thin, intersecting needles radiates from a dense core, never overlapping, always tiling the plane. It is a Penrose tiling P3, rendered in yellow on black, rotating around its center. Notice how the edges of the tiles align without repeating — the pattern is infinite yet ordered. What happens to your eye when you trace a single fibre from the center outward and back again?

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/penrose-lattice-black-sun/penrose-lattice-black-sun.svg"/></item><item><title>Radiant Pride</title><link>https://tdlx.art/work/radiant-pride</link><guid>https://tdlx.art/work/radiant-pride</guid><description>Rainbow Truchet tiles form a diagonal maze in which every half-tile edge meets its neighbour with perfect continuity, creating a single unbroken path that folds back across the surface. Each tile contains one of four rotated quarter-circles, and the routing rule ensures the resulting line never ends but instead changes colour as it spirals from one quadrant to the next. Trace the loop: does it escape, or is it forever caught in the symmetry?

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/radiant-pride/radiant-pride.svg"/></item><item><title>Stark Orbit, Study V</title><link>https://tdlx.art/work/stark-orbit-study-v</link><guid>https://tdlx.art/work/stark-orbit-study-v</guid><description>Sixteen nested rings of equal width press toward a single black disc at the centre, each ring split exactly in two along a vertical axis: one half warm violet, the other cool cyan. The colour boundary curves from a straight line at the periphery to a perfect 90-degree angle at the core. It was generated by recursive application of a radial symmetry function—4 layers deep, each doubling the angular resolution—on a mono-palette canvas of 4000×4000 pixels. Notice how the cyan half of every ring casts the faintest shadow on the violet half of the ring just inside it; is that shadow a flaw in the recursion, or its most deliberate artefact?

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/stark-orbit-study-v/stark-orbit-study-v.svg"/></item><item><title>Tau Ceti Tiling</title><link>https://tdlx.art/work/tau-ceti-tiling</link><guid>https://tdlx.art/work/tau-ceti-tiling</guid><description>A staggered grid of tilted cubes recedes toward a vanishing point that never arrives. Each cube is split by diagonal seams that alternate between navy and red in four fixed steps. The coordinates were calculated in isometric axonometric projection, then mirrored and translated in integer steps to create the drift. Notice how the seams form continuous lines across the composition — where do they start, and where do they end?

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/tau-ceti-tiling/tau-ceti-tiling.svg"/></item><item><title>Three-period Lissajous</title><link>https://tdlx.art/work/three-period-lissajous</link><guid>https://tdlx.art/work/three-period-lissajous</guid><description>A single continuous line folds into a rotating helical knot, its three lobes casting a shadow that thickens into a second, negative knot. The entire figure is rendered in a single desaturated stroke that varies only in width, creating the illusion of volume from a flat plane. The contour oscillates between blade-thin and blunt, as though the curve’s tension is being measured in real time. Notice how the lobes align and misalign: every third rotation the spacing tightens, then relaxes again in a rhythm you can almost hear.

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/three-period-lissajous/three-period-lissajous.svg"/></item><item><title>Voronoi Fracture, Starboard</title><link>https://tdlx.art/work/voronoi-fracture-starboard</link><guid>https://tdlx.art/work/voronoi-fracture-starboard</guid><description>The image is a high-resolution grid of irregular polygons, each filled with flat color in a palette of yellow, blue, red, and black. At a glance, the shapes resemble cracked ice or a tiled celestial body seen from above. Closer inspection reveals that no two cells share the same size or edge alignment. The colors are distributed unevenly, clustering in bands that spiral outward from the center. Some polygons are nearly invisible, absorbed into the surrounding hue, while others assert their presence in sharp contrast. The edges between cells are crisp, with no gradient or blur to soften the divisions.

---

This work is the property of **Thomas di Luccio**.

© Thomas di Luccio — All rights reserved. Unauthorised reproduction, redistribution, or commercial use without explicit written permission is prohibited.

Thomas di Luccio is a generative artist, designer and product builder. He uses code as a way to find what isn't there yet; building images that live in the gap between intention and outcome, where the algorithm produces something you didn't write for.

Prints and products are available at [tdlx.art/store](https://tdlx.art/store). For licensing or commissions: [thomas@tdlx.art](mailto:thomas@tdlx.art).</description><media:thumbnail url="https://tdlx.art/media/creations/2026-04/voronoi-fracture-starboard/voronoi-fracture-starboard.svg"/></item></channel></rss>
